See the New Player FAQ for more detailed information. Also during spell cooldowns they will use agro reducing abilities. Maybe talk about Guard Hanarn or Harnan? Just pick that one and level there. Sadly neither zone is a hot zone. Balanced: This stance is exactly how it sounds. A: Mercs are actually rather cheap to maintain. I realize that I didn't add directions, just general sense of direction. They hit a lot harder and have a lot of HP, so if you have trouble go back to spiders and other critters until 76-77. The Foundation is one of them and might be worth heading to. Inside Dead Hills, look for a gnome named Gribble Grobblenobber. A: You must be carrying the plat on you in order to pay your merc. Note: This guide is based primarily on the Hot Zone Wall of Slaughter. At 77 take the quest Reducing the Threat - Wereorcs and head a little northwest toward the Hills of Shade zoneline. From the time your mercenary dies to the time you can Rez him is 5 minutes, just like when you'd suspend him. It's a hotzone some of the time which is awesome and the rest of the time it has a crazy high dungeon experience bonus (maybe. 46-67 Veksar (PoK>Firiona Vie>Lake of Ill Omen>Veksar) - If you're a paladin, you really should consider living here through these levels, as most everything is undead. But first about the zone. Fifth, Daybreak gives you an option to accept some 25% experience potions instead of your monthly 500 Cash. Stance: You're allowed to set the stance that you want your mercenary to be. Also his armor and weapons will get better as he levels up. Posted on February 24, 2013 by Almost Gaming. A: When you shroud the mercenary is suspended, when you have enough money to pay for the mercenary you may unsuspend him. Try and kill at least one Captain of the Guard. This works out to 4 AA (6 AA on Test) an hour while AFK. The old school Journeyman Rank 5 mercenary questline takes place here if you want to do it. Plenty of zone to go around. You can very easily start pulling groups of 4-5 by 70 and by 72 can straight swarm pull and still not see your mercs mana fluctuate. You might not even need to spend 10 dollars, since DBG gives you 500 Daybreak Cash a month. When you rez your mercenary you will immediately be charged the Upkeep cost on him. 967 views Jan 8, 2022 26 Dislike Sinnycool 5.75K. Mostly you'll be killing oashim rats and wraiths in the bottom right portion of the Tier 2 section. The key to AFK grinding is to not die rather than maximize exp per hour. The north and east pathways are the ones to focus on. Based on the information provided my first thought was that the begging skillup RNG was better on higher level NPCs than lower level. Once you reach the wasps that are over there, start killing the wasps. Another semi decent camp would be the Gorgons in the top left of the zone. Go left from the giant hole in the ground after zone in until you get to a pond. Also keep in mind that if you hire a mercenary from a female Mercenary Liaison then your mercenary will be a female. You dont really explain where things are/how to get there. Everything is gnomes, constructs, slimes, minotaurs, and elementals. Go in all the buildings. You can very very quickly get yourself a full set of 87-92 gear, including the Formal armor set. Select the first HA he gives you, Into the Hills. In the event Trakkanon is up, he will probably eat your face, so stay out of his room if he is until that friendly farmer shows up to farm him. When your Mercenary dies the button will change to Revive. They come in 2 flavors: Apprentice and Journeyman, each with 5 ranks. Blightfire Moors is also a hotzone sometimes, so this could go even faster if you're lucky. Best thing about this zone is the simplicity of getting to it. The burynai camp to the south of the bottom sarnak fort is also really good as the Orechomper drops a good shoulder and the group level tank face item, Mask of Dust. I don't like them and only do them if guildmates beg me to. Everquest AFK Leveling Missions. Grouping is still one of the best ways to get experience, but the mercs help you when you can't find a group. One thing you can't beat is the money though. Not really a particular place to camp in the zone, though the area outside with the warbeasts or over on the side of Rubek Oseka would be ok (provided you can deal with underwater combat). This makes it so any new player can jump in and catch his friends or others as quickly and painlessly possible. © Copyright 2008-2022 Almar's Guides. With each level gained, your mercenary earns access to one or more equipment slots for armor or mercenary-only Accolades. The easiest armor sets to get will probably be the sets from Hardcore Heritage. But if you just absolutely HAVE to go somewhere else, here are some suggestions. It may not display this or other websites correctly. Nameds drop a pretty good belt and necklace. Start killing everything around the front of the zone. JavaScript is disabled. Also during cooldowns they will use agro reducing abilities. This place is almost nothing but undead. Velkator's Laboratory (45-55)(PoK>Great Divide>Velk's) - This place has grown on me a lot. The Rogue merc does melee damage where as the Wizard merc will nuke, all pretty basic. Mercenary Leveling and Equipment While mercenaries are quite adept at walloping the occasional moss snake, even the most adroit sell-sword can be taught a thing or two by an experienced adventurer. This is a guide dedicated to leveling your character automatically while either fully AFK or partially AFK. This expansion introduced Mercenaries and basically completely changed the way you level in Everquest. unsure if they removed it or not). Also the mercenary will cost the same amount he would to the level that you shrouded to. You essentially get all the levels while doing things you would do anyway. EverQuest Cheats & Guides. Fun times. Since I'm max level/AA, I guess I have only one reason I would afk XP to earn Merc AAs. Start off killing drakes, snakes, and spiders. They like to run, so bring a snare. At 46 you can fight the goblins at the zone in or move up the ramp to the left side of their courtyard and kill the crusaders and sentry's. Cooling Chamber does have a lot of undead in it for Paladins and Clerics. These things are amazing exp up to 62, at which point you need to go to the back and drop down into the froglok slave tunnels. Also keep in mind almost everything here summons. The other big benefit is that you get Marks of Valor, which can be spent on gear in Ethernere Tainted West Karana. To upgrade your mercenary you have to complete SoD progression lines. 1 High-Level Character Outside Group 1.1 50% Killing 2 Damage Shield Power Levelling 2.1 AE Damage 2.2 Damage Shields 2.3 Executing the Strategy 2.4 Levelling Path 2.5 Other Tips 3 Swarming 3.1 Swarming Path 3.2 Ghetto-Swarming 4 Headshot 5 Twinking 5.1 Weapons 5.2 Haste 5.3 Hitpoint Regeneration 5.4 AC and Hitpoints 5.5 Potions A guide specifically for Clerics and Paladins is my next endeavor. A zone you are having a lot of trouble with can be made WAYYY easier if you get a full set of buffs. A high level KEI type spell coupled with a mercs naturally high regen rate can ensure your merc never runs out of mana to heal you. Enter your email address to follow this blog and receive notifications of new posts by email. !1111, (You must log in or sign up to reply here. What that means is he just won't do anything. WARNING: 'Hatching a Plan' mission next to PoK standalone bank has been nerfed into uselessness. Kill dragons and drakkin on the north path until 81-82, then shift to the east path. Still do! At level 5 it gets its second ability, with third obtained at level 15. If you dont want to deal with killing them, run down until you see the trees and start killing mosstrooper treants. Dismiss: Permanently get rid of this mercenary. At about 52, head further into the zone, through the aquaduct area and start killing rotting peasants, nihilists, and commoners. A: Yes they do! Efficient: This stance causes your Mercenary to focus primarily on efficiency and preservation of resources. From where you zone in, drop down and kill everything in and around that structure that DOES NOT SAY "WOULD TAKE AN ARMY TO DEFEAT". If not, stay outside. The left center side of the zone has a lot of undead frogloks (who hit very very hard), zombies, and specters to kill. Right click anywhere on this box and select "Puller" as your Main Roll. To level up your Mercenaries, simply take them on bounties - they get XP for each fight you beat. The south camp is the three rooms near the Nobles Causeway zone line. Killing mass numbers of light blue mobs is particularly easy with this merc setup and a player toon. Don't ask me for how you do each HA. and barrel your way to the second city. The respawn rate is also ludicrously high. Look at my map in comparison to your map to see the location. AFK/Mercenary Leveling Guide for Everquest Levels 1-85 This is a guide dedicated to leveling your character automatically while either fully AFK or partially AFK. So finding a camp could be tough depending on your chosen servers population and the hour of day. Not very fast, but not very hard either. Really good guide. Each Stance has different focuses and allow the mercs to be more or less reactive. ALTERNATIVES: Anything in Underfoot (83-90)(Guild Hall>Buy Unrefined Brellium Ore>TP to Brell's Rest>Pellucid/Underquarry/Cooling Chamber/Kernagir) - I seriously dislike Underfoot. Paladins can start swarming around 83 with impunity and shredding through these guys to about 85. Loot isn't spectacular but with a decent group, you will shred mobs and the exp will flow like water. if you are wanting to go fully afk do it in instances it is much safer imo, hmmm.. there was hatching a plan or something like that, only decent one i can think of right now. I just dislike this place in total. Made a handful of edits as of 1/13/2017. 28-35 Kaesora(PoK>Field of Bones>Kaesora) - I think this is a pretty great zone to get a few levels in. It'll give an Undead oriented hunting guide. Kill everything. There are some high level mobs there for the Berserker epic 2.0. You can manage your merc's appearance clothing via your persona window. End of Underfoot (Volska's/Convorteum)(88-92) - You can level here if you feel like pulling your toenails out, but I don't recommend it. Clerics especially can race through here with their undead killing spells. They are kinda tough to pull single, but normally are no more than 2-3 at a time. This place isn't bad for everyone else in general and is much easier to get to than Ashengate, so it might be a good alternative.
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